Gachapwned

Gachapwned is a column by Eliot Lefebvre focused on gacha games in the MMO and multiplayer industries. [Follow this column’s RSS feed]

i'm sad

Gachapwned: The hollowness of gacha MMO shutdowns and the way you lose

7
Sunsets are a reality in our line of coverage. They're not a constant, of course, but there are a lot of MMORPGs that do...
wutherever

Gachapwned: How gacha games drown us in progression and randomness

8
Over the past three weeks of the Gachapwned column, we've talked about the three main prongs that keep people invested in gacha games in...
Let's get hacking.

Gachapwned: How gacha MMOs attract players with the secret of volume

7
There is a strange phenomenon that is true for perhaps not every human being, but the vast majority I've met and dealt with over...
deaaaaath ball

Gachapwned: How gacha MMOs attract players with gameplay that’s calculated to be mid

16
This week in our Gachapwned column, we're examining the three-pronged approach that gacha games use to attract players in the first place. Last week,...
Yes, there are a lot of smiling ladies.

Gachapwned: How gacha MMOs attract players with narrative (even players who know better)

15
The first two installments of the Gachapwned column were all about the ways in which the gacha business model is predatory, and more specifically...
Here we go.

Gachapwned: How gacha mechanics use pity and free content to encourage spending money

18
In the first Gachapwned column here on MassivelyOP, I outlined the history of the term "gacha" while establishing the rules that have to be...
win, lose, and draw

Gachapwned: Examining the nature of gacha mechanics as a concept

29
If you mention the term "gacha" to most people, what you will get is a reaction somewhere between disgust and anger or one of...

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